package game.pong.events
{
	import flash.events.Event;
	
	public class ScoreEvent extends Event
	{
		public static const UPDATE : String = "update";
		
		public var updateUser : Boolean = true;
		
		public function ScoreEvent(type:String, bubbles:Boolean=true, cancelable:Boolean=false)
        {
            super(type, bubbles, cancelable);
        }

	}
}